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Show HN: Daily vibe-coding video games, day 33: Tower Defense (single prompt)

I'm using AI (mostly Claude) to create/publish a new video game every day. This is day 33, first stab at the tower defense genre. Most of the games (including this one) I build with a single prompt. Rarely, a couple extra prompts are needed for bug fixes or to tweak the physics/UI. Extremely rarely, the AI has difficulty making the game work right (usually drawing it) and it takes a dozen or more prompts -- but the majority of the time, it gets everything right and makes a fully playable game first try. Happy to answer any questions, just a little hobby project of mine I'm having lots of fun with :)

SourceHacker News AIAuthor: pzxc
Show HN: Daily vibe-coding video games, day 33: Tower Defense (single prompt)
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Under the source content permission, this page provides an editorial summary, key points, and a link to the original article.

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Key points

  • Daily game creation using AI, day 33 features tower defense.
  • Most games built with a single prompt, with rare multi-prompt fixes.
  • Project is a fun hobby; developer open to questions.

Highlights and analysis are generated automatically and may contain errors. Check the original source.

Show HN: Daily vibe-coding video games, day 33: Tower Defense (single prompt) | AI News Hub