Observation is the layer under taste. We built it for AI runtime
The article discusses an invisible problem in AI interactions: why some land and others sour. Factors like drift, tone mismatch, and weird behavior are hard to address because they are locked in an inaccessible layer. The author proposes observation as the foundational layer under taste and has built it for AI runtime.
Every day, AI runs in millions of interactions. What makes one interaction land and another sour stays largely invisible. We complain about drift, tone mismatch, "weird" behavior and slop outputs all without being able to design a solution, because this behavior is locked in a https://t.co/6n2krmXFia