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MASt3R-Nav: WayPixel Navigation in Relative 3D Maps

A new visual navigation method called MASt3R-Nav uses pixel-relative connectivity to build geometrically accurate maps without requiring global consistency, enabling more capable navigation than traditional topological graphs.

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Key points

  • Proposes pixel-relative connectivity map as a novel representation.
  • Uses 3D grounded image matching for inter-image pixel correspondences.
  • Derives WayPixel Costmap for global path planning and control.
  • Demonstrates superior performance in simulation and real-world tasks.

Why it matters

This matters because proposes pixel-relative connectivity map as a novel representation.

Technical impact

May affect agent architecture, tool calling, workflow automation, and product integration.

[2605.24111] MASt3R-Nav: WayPixel Navigation in Relative 3D Maps

[Submitted on 22 May 2026]

Title:MASt3R-Nav: WayPixel Navigation in Relative 3D Maps

View a PDF of the paper titled MASt3R-Nav: WayPixel Navigation in Relative 3D Maps, by Vansh Garg and 7 other authors

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Abstract:Visual navigation ability is strongly tied to its underlying representation of the world. Unlike classical 3D maps that require globally-consistent geometry, image- or object-relative topological graphs almost entirely do away with geometric understanding. But, this comes at the cost of navigation capability, often limiting it to merely teach-and-repeat. In this work, we propose a novel map representation in the form of pixel-relative connectivity, which is geometrically accurate but does not require global geometric consistency. Inspired by recent progress in 3D grounded image matching, we construct a map from an image sequence through inter-image connectivity based on pixel correspondences in the relative 3D coordinate systems of individual image pairs. We then use this pixel-level graph to perform global path planning by approximating and sparsifying intra-image pixel connectivity. Through this, we derive a ''WayPixel Costmap'' representation and train a controller conditioned on it to predict a trajectory rollout. We show that this dense pixel-level costmap based on relative geometry is a more accurate conditioning variable for control prediction than its image- and object-level counterparts. This enables a highly capable navigation system, as validated on four types of navigation tasks in the simulator and through real world demonstrations.

Comments: 2026 IEEE International Conference on Robotics & Automation (ICRA)

Subjects:

Robotics (cs.RO); Artificial Intelligence (cs.AI)

Cite as: arXiv:2605.24111 [cs.RO]

(or arXiv:2605.24111v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2605.24111

arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Vansh Garg [view email] [v1] Fri, 22 May 2026 18:18:07 UTC (13,630 KB)

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