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Learning Multi-Phase Robot Loco-Manipulation via Phase-Conditioned Policy Optimization

Summary

The paper extends PPO into a phase-conditioned policy optimization method that uses a phase-conditioned critic, phase-gated rewards, and a multi-phase reset curriculum to train a single policy for long-horizon loco-manipulation tasks, demonstrated on the Unitree G1 and a Boston Dynamics Spot with an arm, without relying on human motion data.

SourcearXiv RoboticsAuthor: Simone Manni, Annika Wollschl\"ager, Dario Bellicoso, Abel Gawel, Marco Hutter, Simon Le Cleac'h, Jan Br\"udigam
Learning Multi-Phase Robot Loco-Manipulation via Phase-Conditioned Policy Optimization
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[Submitted on 26 Oct 2026]

Title:Learning Multi-Phase Robot Loco-Manipulation via Phase-Conditioned Policy Optimization

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Abstract:Complex whole-body loco-manipulation requires executing diverse maneuvers, such as crouching, grasping, and locomotion, within a single long-horizon task. While performing simple pick-and-place behaviors is well-established, scaling to complex, long-horizon tasks remains difficult. Currently, this challenge is addressed by relying on human motion data and correspondingly humanoid platforms, which limits platform independence and introduces substantial data processing overhead. Instead, we extend proximal policy optimization (PPO) to train a single policy for multi-phase tasks across diverse robotic hardware, leveraging prior task structure to shape behavior. Our method adapts PPO using a phase-conditioned critic, phase-gated reward functions, and a multi-phase reset curriculum to guide exploration. To support varied hardware, we employ a decoupled hierarchical control architecture that separates lower-level balancing dynamics from high-level phase execution. We demonstrate multi-stage loco-manipulation skills on hardware on both the Unitree G1 and a Boston Dynamics Spot equipped with a manipulator arm, and validate our design choices through ablations. Our approach enables the acquisition of complex loco-manipulation behaviors purely through environment interaction while directly incorporating high-level task structure into policy learning.

Subjects:

Robotics (cs.RO)

Cite as: arXiv:2610.36270 [cs.RO]

(or arXiv:2610.36270v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2610.36270

arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Simone Manni [view email] [v1] Mon, 26 Oct 2026 20:44:05 UTC (5,987 KB)

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Key points

  • Extends PPO with a phase-conditioned critic, phase-gated reward functions, and a multi-phase reset curriculum to bake high-level task structure into policy learning
  • Uses a decoupled hierarchical control architecture that separates low-level balancing from high-level phase execution to support varied hardware
  • Demonstrates multi-stage loco-manipulation skills on real hardware with the Unitree G1 and a Boston Dynamics Spot equipped with a manipulator arm, validated by ablations
  • Learns complex behaviors purely through environment interaction, avoiding dependence on human motion data and humanoid-specific platforms

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