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Show HN: Tetris where every pixel is another Tetris (23,040 games in GLSL)

A mind-bending visualization: each pixel of a Game Boy Tetris screen is itself a complete, running Tetris game. All 23,040 games play simultaneously on your GPU, each tinted by the color of its pixel in the big game, forming the overall picture. Faithful recreation of the 1989 original, including gravity tables, quirky piece randomizer, and line-clear timings.

SourceHacker News AIAuthor: farcaster
Show HN: Tetris where every pixel is another Tetris (23,040 games in GLSL)
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Under the source content permission, this page provides an editorial summary, key points, and a link to the original article.

Key points and analysis

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Key points

  • 23,040 Tetris games run concurrently on the GPU, one per pixel of the main screen.
  • Each micro-game's color is determined by its corresponding pixel in the big game.
  • Code reverse-engineered from original assembly to C, replicating all 1989 mechanics.
  • Interactive: play the big game, zoom in to see micro-games, zoom out to see the whole.

Highlights and analysis are generated automatically and may contain errors. Check the original source.