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PhyRoGen: Synthetic Generation of Physical Robot Manipulation Puzzles Using Procedural Content Generation

Robot manipulation of physical puzzles is important for assembly/disassembly tasks. PhyRoGen leverages procedural content generation to automatically create synthetic datasets of manipulation puzzles, generating 24 puzzles with interlocking dependencies. All puzzles were solved in 1-300 seconds using sampling-based planning and manipulated by a KUKA robot in simulation.

SourcearXiv RoboticsAuthor: Lennart Julian Dro{\ss}, Andreas Orthey, Marc Toussaint

[2606.06569] PhyRoGen: Synthetic Generation of Physical Robot Manipulation Puzzles Using Procedural Content Generation

[Submitted on 4 Jun 2026]

Title:PhyRoGen: Synthetic Generation of Physical Robot Manipulation Puzzles Using Procedural Content Generation

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Abstract:Robot manipulation of physical puzzles is important for automatic assembly and disassembly tasks. However, to enable robots to solve physical puzzles, manipulation skills need to be learned, which requires large training datasets, the generation of which is often time consuming and tedious. To overcome this problem, we propose the Physical Robot Manipulation Puzzle Generation framework (PhyRoGen), which leverages procedural content generation (PCG) for automated generation of synthetic datasets of manipulation puzzles. PhyRoGen is a general-purpose puzzle generator, which can generate physical puzzles with interlocking object dependencies, where one articulated object must be manipulated before another can be moved. Based upon PhyRoGen, we define six concrete generators which we use to generate 24 physical puzzles. By using a benchmarking framework, we are able to solve all puzzles in 1 to 300 seconds using sampling-based planning algorithms. Finally, we demonstrate that every generated puzzle is manipulatable by using a KUKA LBR iiwa robot in a physical simulation. This shows that our framework is able to procedurally generate unique, solvable robot manipulation puzzles, which is a crucial ingredient to benchmark manipulation algorithms and to develop robust foundation models.

Comments: 8 pages, accepted at CASE 2026

Subjects:

Robotics (cs.RO)

Cite as: arXiv:2606.06569 [cs.RO]

(or arXiv:2606.06569v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2606.06569

arXiv-issued DOI via DataCite

Submission history

From: Andreas Orthey [view email] [v1] Thu, 4 Jun 2026 17:48:31 UTC (5,702 KB)

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