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PACE: Persona Adaptation through Conversational Elicitation in Human-Robot Interaction

Summary

PACE proposes a framework for dynamically generating personalized, psychologically grounded robot personas via interactive Q&A. Integrated on the Ameca robot, it significantly boosts user trust, anthropomorphism, and interaction quality over static baselines.

SourcearXiv RoboticsAuthor: Peizhen Li, Longbing Cao, Megani Rajendran, Timothy Liu, Aik Beng Ng, Simon See
PACE: Persona Adaptation through Conversational Elicitation in Human-Robot Interaction
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[Submitted on 17 Jul 2026]

Title:PACE: Persona Adaptation through Conversational Elicitation in Human-Robot Interaction

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Abstract:Equipping humanoid robots with coherent and adaptable personas is crucial for fostering natural, engaging, and trustworthy human-robot interaction (HRI). However, existing approaches often rely on static, hard-coded identities that lack the flexibility to adapt to individual user contexts. In this paper, we present PACE (Persona Adaptation through Conversational Elicitation), a novel framework for the interactive generation and deployment of structured personas on the Ameca humanoid robot. Our system introduces an Interactive Persona Elicitation Pipeline, enabling the robot to dynamically synthesize a tailored, psychologically grounded identity through user Q&A. This elicitation process feeds into a persona prompt compilation phase, generating a structured persona prompt built upon multi-perspective dimensions. We detail the Embodied System Integration required to translate this structured specification into expressive, multimodal humanoid behaviors. Through a comprehensive empirical HRI evaluation, we assess the impact of dynamically generated personas on user trust, perceived anthropomorphism, persona consistency, personal relevance, and interaction quality compared to a generic baseline. These contributions establish a scalable pathway for deploying personalized, interactive, and reliable identities in embodied humanoid assistants. Video demo is available at: this https URL

Comments: 8 pages, 5 figures

Subjects:

Robotics (cs.RO); Human-Computer Interaction (cs.HC)

Cite as: arXiv:2607.15579 [cs.RO]

(or arXiv:2607.15579v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2607.15579

arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Peizhen Li Dr [view email] [v1] Fri, 17 Jul 2026 02:45:52 UTC (1,520 KB)

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Key points

  • PACE dynamically synthesizes tailored persona through user Q&A, overcoming static persona limitations.
  • Framework includes an Interactive Persona Elicitation Pipeline and persona prompt compilation from multi-perspective dimensions.
  • Embodied system integration on Ameca enables expressive multimodal behaviors.
  • Empirical HRI evaluation shows dynamic personas outperform generic ones in trust, anthropomorphism, consistency, relevance, and interaction quality.

Highlights and analysis are generated automatically and may contain errors. Check the original source.