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Environmental Slow AI: Design Principles for Generative Systems

arXiv:2608.20398v1 Announce Type: new Abstract: Generative AI (genAI) systems produce cultural artefacts at scale, but they also reflect embedded cultural values through their design. Once identified, these values become open to deliberate reshaping. This position paper examines the maximalist values of current generative AI through an environmental humanities tradition and proposes design principles in which environmental sustainability serves as the core value instead. The principles are developed under the umbrella of Slow AI, a term that already circulates across several distinct research and practice programs. Five design principles are articulated (restraint, sufficiency, selectivity over retention, material visibility, and friction as affordance), each of them illustrated against the current design of widely deployed systems. Each principle operates at two levels: a design implementation, and an interpretive layer at which users and developers are prompted toward reflective engagement with the system. Together these principles extend human agency by restoring decisions that frictionless defaults have silently removed and do so by building interpretive reflection into design.

SourcearXiv AIAuthor: Vanessa Utz

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[Submitted on 2 Jul 2026]

Title:Environmental Slow AI: Design Principles for Generative Systems

View a PDF of the paper titled Environmental Slow AI: Design Principles for Generative Systems, by Vanessa Utz

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Abstract:Generative AI (genAI) systems produce cultural artefacts at scale, but they also reflect embedded cultural values through their design. Once identified, these values become open to deliberate reshaping. This position paper examines the maximalist values of current generative AI through an environmental humanities tradition and proposes design principles in which environmental sustainability serves as the core value instead. The principles are developed under the umbrella of Slow AI, a term that already circulates across several distinct research and practice programs. Five design principles are articulated (restraint, sufficiency, selectivity over retention, material visibility, and friction as affordance), each of them illustrated against the current design of widely deployed systems. Each principle operates at two levels: a design implementation, and an interpretive layer at which users and developers are prompted toward reflective engagement with the system. Together these principles extend human agency by restoring decisions that frictionless defaults have silently removed and do so by building interpretive reflection into design.

Comments: Part of the AI x Culture workshop at the International Conference on Machine Learning (ICML) 2026 in Seoul, South Korea. Non-Archival Conference Paper

Subjects:

Artificial Intelligence (cs.AI); Computers and Society (cs.CY)

Cite as: arXiv:2608.20398 [cs.AI]

(or arXiv:2608.20398v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2608.20398

arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Vanessa Utz [view email] [v1] Thu, 2 Jul 2026 19:53:48 UTC (198 KB)

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