D-topia review – cosy sci-fi mystery takes aim at AI
Japanese studio Marumittu Games’ D-topia is a cozy sci-fi puzzle game that critically examines over-optimization through a benevolent AI and simple math puzzles. Players act as a Facilitator maintaining happiness in a utopia, blending philosophical depth with relaxing gameplay.
PC, PS5, Xbox Series X/S, Nintendo Switch, Nintendo Switch 2; Marimittu Games A soft puzzle game makes a sharp point about the over-optimised future ahead
In the far future, on a planet that is not Earth, AI is in charge. This entity is no Skynet-esque killer robot but a machine that cares for humanity. Manifesting most visibly as cute droids, the technology is pervasive – embedded in everything from the design of the sleek architecture to the gorgeous, mostly sunny artificial weather. The so-called Optimization System has but one responsibility: ensuring the greatest happiness for the greatest number of people.
In less skilled hands this game might have felt like an undergraduate seminar on the limits of utilitarianism. But Japanese studio Marumittu Games elegantly marries its philosophical concerns with smart design choices. You play as a young, unnamed Facilitator tasked with tending to both the city’s bots and its human residents. Each morning you wake up, sleepily loping off to the bathroom before sitting down for an exquisitely rendered breakfast, and then embark on your day’s work. Like everything else in this near-future scenario, labour is designed to cause as little frustration as possible, amounting to simple maths brain teasers on a grid – nothing too taxing, but enough to keep you engaged.
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