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待翻譯:Capcom is preparing for a ‘future where we create games together with AI’

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AI 服務暫時不可用,以下為來源摘要,待恢復後補全翻譯:Capcom's Pragmata might be all about the horrors of AI, but in practice the studio doesn't seem so down on the tech. During the Capcom Open Conference RE: 2026 programmer Satoshi Ishida gave a presentation with the mouthful of a title: "The Outlook and Future of the REX Project, Further Evolving the RE Engine for the Next Generation." During the talk he laid out the challenges facing studios producing games at the scale of Resident Evil, which can make even simple tasks extremely time consuming. The solution Ishida said is "successfully integrating AI technology into development workflows." Capcom has said previously that it will not use AI … Read the full story at The Verge.

來源The Verge AI作者: Terrence O’Brien
待翻譯:Capcom is preparing for a ‘future where we create games together with AI’
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AI 服務暫時不可用,以下為來源正文,待恢復後補全翻譯。

Capcom’s Pragmata might be all about the horrors of AI, but in practice the studio doesn’t seem so down on the tech. During the Capcom Open Conference RE: 2026 programmer Satoshi Ishida gave a presentation with the mouthful of a title: “The Outlook and Future of the REX Project, Further Evolving the RE Engine for the Next Generation.” During the talk he laid out the challenges facing studios producing games at the scale of Resident Evil, which can make even simple tasks extremely time consuming. The solution Ishida said is “successfully integrating AI technology into development workflows.” Capcom has said previously that it will not use AI-generated assets in its games, and instead would focus on using the tech to make development more efficient. Ishida’s comments seem to lineup, though definitely seem to leave the door open to more extensive use. He laid out a plan to turn RE Engine slowly, and incrementally, into an “AI-generation game engine” building towards a “a future where we create games together with AI,” according to IGN’s translation.

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  • AI 服務暫時不可用,系統已先保留來源內容與降級後設資料。
  • Capcom's Pragmata might be all about the horrors of AI, but in practice the studio doesn't seem so down on the tech. During the Capcom Open Conference RE: 2026 programmer Satoshi…

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