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待翻譯:AI is mass decompiling games. That's both awesome and scary.

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AI 服務暫時不可用,以下為來源摘要,待恢復後補全翻譯: AI is mass decompiling games. That's both awesome and scary. Indie game developer Popcar talks about the recent wave of AI-powered decompilation of existing games, enabling weird mashups between existing games, and producing a boom in game preservation projects to get old games working on new hardware (often in a browser using WebAssembly). I like how this piece captures both the positives and the negatives of this new development: Most people already realized the scary part by now. If AI can decompile games and software, then the entire tech industry is about to explode. Anybody can decompile other software and use it any way they'd like, and nobody can stop them. Companies can steal from competitors. Your paid game or app can be open-sourced against your wil…

待翻譯:AI is mass decompiling games. That's both awesome and scary.
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AI is mass decompiling games. That's both awesome and scary. Simon Willison’s Weblog Newsletter 14th October 2026 - Link Blog AI is mass decompiling games. That's both awesome and scary. (via) Indie game developer Popcar talks about the recent wave of AI-powered decompilation of existing games, enabling weird mashups between existing games, and producing a boom in game preservation projects to get old games working on new hardware (often in a browser using WebAssembly). I like how this piece captures both the positives and the negatives of this new development: Most people already realized the scary part by now. If AI can decompile games and software, then the entire tech industry is about to explode. Anybody can decompile other software and use it any way they'd like, and nobody can stop them. Companies can steal from competitors. Your paid game or app can be open-sourced against your will. This isn't exclusive to old video games, we can apply this to any software. [...] This is also a big win for preservation. Old games can be ported, modified, enhanced, and made much more easily accessible than before. [...[ With console makers going all in on digital and games becoming entirely unplayable due to servers shutting down, this is fantastic news. We could own software we bought regardless of what the company thinks. Recent articles Hello Python 3.15, goodbye 3.10, and now I can use 3.11 - 12th October 2026 A new feature for my blog, built using my voice - 9th October 2026 Claude Haiku 5.5 - 7th October 2026 We're going to need default hard budget caps on pretty much everything - 3rd October 2026 This is a link post by Simon Willison, posted on 14th October 2026. computer-history 20 game-design 23 ai 2,280 webassembly 134 generative-ai 2,022 llms 1,988 ai-ethics 345 coding-agents 258 Monthly briefing Sponsor me for $10/month and get a curated email digest of the month's most important LLM developments. Pay me to send you less! Sponsor & subscribe Disclosures Colophon © 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026

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