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AdaDexGrasp: Adaptive Dexterous Grasping via 3D Visuo-Tactile Representation Fusion

arXiv:2608.07600v1 Announce Type: new Abstract: Humans achieve stable and adaptive grasps by seamlessly integrating visual perception and tactile feedback, a capability that remains challenging to replicate in robotic systems. Existing robotic grasping approaches predominantly rely on visual inputs and lack mechanisms for tactile-guided adaptation after contact, limiting robustness and generalization. To address this challenge, we propose a unified visuo-tactile-fusion grasping framework that integrates grasp generation, feasibility prediction, and adaptive refinement. At its core, our method introduces an efficient visuo-tactile representation that tightly fuses object geometry with tactile feedback by associating tactile signals with finger identities. This unified representation supports contact-aware grasp pose generation during planning and tactile-guided refinement after contact, enabling the system to reason about fine-grained finger-object interactions and adjust grasps dynamically. Comprehensive experiments in both simulation and real-world environments demonstrate that our approach significantly enhances grasp success rates and generalization across diverse objects.

SourcearXiv RoboticsAuthor: Xirui Liang, Jiaqi Liang, Jingkai Xu, Yuran Wang, Ruochong Li, Yuanpei Chen, Masayoshi Tomizuka, Wei Zhan, Ruihai Wu

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[Submitted on 6 Aug 2026]

Title:AdaDexGrasp: Adaptive Dexterous Grasping via 3D Visuo-Tactile Representation Fusion

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Abstract:Humans achieve stable and adaptive grasps by seamlessly integrating visual perception and tactile feedback, a capability that remains challenging to replicate in robotic systems. Existing robotic grasping approaches predominantly rely on visual inputs and lack mechanisms for tactile-guided adaptation after contact, limiting robustness and generalization. To address this challenge, we propose a unified visuo-tactile-fusion grasping framework that integrates grasp generation, feasibility prediction, and adaptive refinement. At its core, our method introduces an efficient visuo-tactile representation that tightly fuses object geometry with tactile feedback by associating tactile signals with finger identities. This unified representation supports contact-aware grasp pose generation during planning and tactile-guided refinement after contact, enabling the system to reason about fine-grained finger-object interactions and adjust grasps dynamically. Comprehensive experiments in both simulation and real-world environments demonstrate that our approach significantly enhances grasp success rates and generalization across diverse objects.

Comments: Accepted at ECCV 2026

Subjects:

Robotics (cs.RO); Image and Video Processing (eess.IV)

Cite as: arXiv:2608.07600 [cs.RO]

(or arXiv:2608.07600v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2608.07600

arXiv-issued DOI via DataCite

Submission history

From: Xirui Liang [view email] [v1] Thu, 6 Aug 2026 16:29:11 UTC (4,763 KB)

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