跳到主要内容
AI News HubLIVE
来源内容 · 翻译待补全1 分钟阅读

待翻译:Pocket's AI made my game ideas real. Now Meta controls the results

文章摘要

AI 服务暂时不可用,以下为来源摘要,待恢复后补全翻译:Who’s in control? Despite these issues, some people seem to be finding at least some semi-viral success for their gizmos, if the dozens of comments and hundreds of likes on the most popular posts are any indication. Unf…

来源Hacker News AI作者: sohkamyung
待翻译:Pocket's AI made my game ideas real. Now Meta controls the results
报告错误

纠错通道尚未开通,可先复制下方文章信息留存。

查看更正说明
直接读正文

AI 服务暂时不可用,以下为来源正文,待恢复后补全翻译。

Who’s in control? Despite these issues, some people seem to be finding at least some semi-viral success for their gizmos, if the dozens of comments and hundreds of likes on the most popular posts are any indication. Unfortunately, the two gizmos I spent a few hours tinkering with are not among those viral success stories, amassing just a few hundred “views” and a handful of likes between them in the little time they’ve been available. That’s OK. I didn’t go into this expecting to achieve instant fame and success by letting an AI craft my brilliant game design ideas (though I do think the ball-juggling game ended up being somewhat compelling). The real problem is that, even if my gizmos were a success, that success would be completely trapped on the Pocket platform. There’s no way to export the code Pocket generates and post it to my own webpage or develop it into a fully realized mobile app, for instance. There isn’t even any way to look at whatever code Pocket has generated, as far as I can tell. Pocket’s target audience seems to have a soft spot for Nokia’s version of Snake, based on the social media sharing numbers. Credit: Pocket / trudy

展开要点与分析

文章情报

工程师中级

要点

  • AI 服务暂时不可用,系统已先保留来源内容与降级元数据。
  • Who’s in control? Despite these issues, some people seem to be finding at least some semi-viral success for their gizmos, if the dozens of comments and hundreds of likes on the mo…

要点与分析由自动化流程生成,可能有误,请结合原始来源核实。